Background

The ancient super-structure of the Vestmarch Fortress is deeply damaged.

Secondary explosions and shock-waves rock the area around the East Gatehouse.

A deafening roar announces the collapse of some of the deeper tunnels.

Primary Objective

Crackling orders fly across the damaged communication lines. Your squad is the most remote surviving Templar squad. All others have been lost to the horde or the collapsing tunnels.

The Fortress has been terribly damaged and the mechanism to close the East Gate is non-operational.

You must hold the xenos horde at bay until the East Gate can be secured.

Briefing and Map

Hold the xenos off in a rear-guard action for 16 turns.


Secondary Objectives

Prevent death among your loyal Templar soldiers.

Use your specialist soldiers to your advantage.